Tom Clancy's Splinter Cell: Pandora Tomorrow

Content review for this game:
Pertaining to the ESRB rating.


Full content re-review coming soon...

Content sum up: This game is intense, but there is little to no blood effects to speak of, scant language, and as always, you're encouraged to knock enemies out, not kill them. So, I recommend this game for ages 13+.


Blood: There is a negligible amount of bloodshed when you or enemies are shot and hit. Bodies do linger, and you see a few dead (unbloodied) civilain and enemy bodies scattered throughout the game. There is no option to turn blood off.


Specific scenes of blood (& gore):

(The ESRB didn't mention that there is mild gore)

  • The second level takes place in a cryogenics facility. In one scene, 2/3 through the level, there are several brains strewn across the ground (from rich French men, who have had their brains cryogenically frozen to be preserved). You can also shoot these brains, resulting in them exploding into tiny chunks. There are also several cryogenically frozen bodies in the level, and in a room, at the very end of the level, you see a body after its brain has been removed for cryogenic storage. However, the dead body isn't very detailed, so it's not too graphic.
  • Since the main villain is trying to find a way to revive the small poxs virus, the main character is given a small screen and looks at detailed, but CG produced images of the effects of small poxs on the human body.

Drug reference: A portion of a level takes place in the enemy's illegal drug refinery, where you see vats of the substance being cooked and workers putting it into powder form and packing it—however there is no use, just reference.


Violence: The game revolves around stealth, meaning the idea's to not get caught. In fact many missions don't let you kill anyone; if you do, it's an automatic fail, resulting in you having to restart from the last checkpoint, and other than a few key moments, the majority of the missions encourage you to knock enemies out, not kill them. This is further encouraged by you being given little lethal ammo, and instead, especially in later missions, given non-lethal ammo. Weapons are also very touchy and will usually get you killed if you try to run n' gun your way through.


Specific scenes of violence:

  • As you approach a villa's balcony, you sneak up and peak through the window. You see a main villian talking to one of several blindfolded, tied up hostages in the room. The villain tells the man to give him his bonds, the man starts to say thank you in a desprate and hopeful tone, but the main villain then kills him by shooting him in the head. There's no blood or gore, but you do see it happen.
  • One level has you following a female informant to a target's location. When you finally reach its location and enter an elevator she stands outside and gives you some final info on what you'll find inside. Your boss then calls you and tells you that you need to kill her now, as you are then forced to do so. You immediately demand to know why. Your boss responds by saying she was involved in trying to revive the small pox virus, and was setting you up from the start.

Mild crude humor: (The ESRB didn't mention this in their rating, although it's mild) In one scene near the beginning, the main character receives a cell phone from an agent he just rescued. When he how he hid the cell phone from the guard, the agent replies, "Just be sure to wash your hands when you're done with it."


Mild language: (The ESRB didn't mention this in thier rating, athough it's mild) There are couple uses of d*mn, and hell. And enemies will often say "What the h**l?!"


Content review posted: 03/2008


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