Star Wars Rogue Squadron II: Rogue Leader

Pros & Cons:
Pertaining to My short list below.

Full Pros & cons re-review coming soon...

This, in my opinion, is one of the best console flying games around, let alone movie based. At the time, the graphics where considered a rival to the actual movie effects, and the is nearly perfect, with smooth controls, varied, fun levels, huge amounts of things to unlock and achieve, and it's challenging in a good way. The only downside is, it's also somewhat challenging in a bad way, as some casual (or younger) players will get turned off by its difficulty. Because to be clear, this isn't a game you can just pick up and play, it's something you have to have patience with and eventually master. And even though there is a lot to do, the first playthrough is a bit short (if you only plan to play it once that is). However, if you plan on unlocking everything (and that means getting all gold medals) then you'll have to play through the levels multiple times, in varied ways, which makes up for this certain downside.

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Content review for this game:
Pertaining to the ESRB rating and My age rating.


Coming soon...

Difficulty-wise: Content-wise, this game is mild as it gets. However, unless you're used to flight simulators, this can be pretty challenging (and frustrating) for adults, let alone kids. But if your ten year-old loves flying games—they are all he/she plays, and he/she is good at them—by all means, look into this one. But overall, this game is suited to an older, more patient group who are more used to this particular genre.

Fun for:

Coming Soon...

Full content re-review coming soon...

Gameplay sum up: For a game so challenging, the controls are pretty simple, left-trigger is to slow down; right-trigger is to speed up/boost; A button is to shoot; B button is secondary fire (missiles); Y button is your thermal aim screen; X button is to switch camera view; Z button is to spin (which is almost useless); and the directional pad, which is used to issue orders to the other two aircraft by your side. All this is simple to learn and easy to use, as the controls are responsive, smooth, and intuitive.

The game starts with a tutorial placed in Tatooine, and teaches you the basic game mechanics. From there you start the first mission, which happens to be a recreation of the Death Star battle at the end of A New Hope. This is probably the easiest mission, but shows how hard it's going to get, as the basic difficulty elements don't change much here on out. The game gauges your stats by time completion, enemies defeated, aim accuracy, lives lost, and pretty much anything else you can think of.

If you fail in one of these areas, you won't even get a bronze medal, let alone the silver or gold (which are very hard to get on any mission). Of course, you can complete the entire game (excluding unlockable bonus missions) without earning a single medal, and this isn't the main issue with the difficulty.

The real difficulty lies during missions, devoid the stats or controls. For one, every level is packed with enemies, who are constantly firing on your position. Almost all battles take place in space, and the majority of your enemies consist of Tie fighters, which are tiny compared to the environment, and blend in perfectly with the black background. Not only this, but they are extremely fast, and you'll constantly be having to adjust your speed just to locate them.

Now you could use your thermal targeting system with the Y button, which reveals enemies as bright neon purple and yellow, but you'll never get a medal (because there is a limit on use concerning the stats), and more importantly, you have to hold down the Y button the entire time to use it (as it wasn't made to use constantly), which makes the already difficult maneuvering even more difficult. Your guns' lasers are also very small and require perfect aim to hit smaller enemies. Last but not least, you're only given 3 lives (and they run out fast), and if you die, you have to start the entire level from the beginning.

Violence: This is a flight arcade/sim based on the original Star Wars trilogy, and relives all the flight combat scenes (and many new ones) from the movies. Since all the battles take place in a cockpit, with your sole enemies being flying aircraft—and because the source material wasn't overly violent to begin with—the overall tone of violence is unrealistic and extremely arcade-y, with absolutely no blood, language, or any visible humans for that matter. Content-wise this is appropriate for all ages.

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